Projektdateien hinzufügen.
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31
GameOfLife.sln
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31
GameOfLife.sln
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Microsoft Visual Studio Solution File, Format Version 12.00
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# Visual Studio Version 17
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VisualStudioVersion = 17.11.35327.3
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MinimumVisualStudioVersion = 10.0.40219.1
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "GameOfLife", "GameOfLife\GameOfLife.csproj", "{82A1D4AF-7CCF-4328-8A9A-BA7EEC2889E8}"
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EndProject
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "SFMLGame", "SFMLGame\SFMLGame.csproj", "{0B3283B0-16CB-4E2F-B199-6155C3CB6AC0}"
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EndProject
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Global
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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Debug|Any CPU = Debug|Any CPU
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Release|Any CPU = Release|Any CPU
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EndGlobalSection
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GlobalSection(ProjectConfigurationPlatforms) = postSolution
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{82A1D4AF-7CCF-4328-8A9A-BA7EEC2889E8}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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{82A1D4AF-7CCF-4328-8A9A-BA7EEC2889E8}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{82A1D4AF-7CCF-4328-8A9A-BA7EEC2889E8}.Release|Any CPU.ActiveCfg = Release|Any CPU
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{82A1D4AF-7CCF-4328-8A9A-BA7EEC2889E8}.Release|Any CPU.Build.0 = Release|Any CPU
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{0B3283B0-16CB-4E2F-B199-6155C3CB6AC0}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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{0B3283B0-16CB-4E2F-B199-6155C3CB6AC0}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{0B3283B0-16CB-4E2F-B199-6155C3CB6AC0}.Release|Any CPU.ActiveCfg = Release|Any CPU
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{0B3283B0-16CB-4E2F-B199-6155C3CB6AC0}.Release|Any CPU.Build.0 = Release|Any CPU
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EndGlobalSection
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GlobalSection(SolutionProperties) = preSolution
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HideSolutionNode = FALSE
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EndGlobalSection
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GlobalSection(ExtensibilityGlobals) = postSolution
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SolutionGuid = {41116F8D-C3BE-458F-94EF-E56DA4303519}
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EndGlobalSection
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EndGlobal
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