Files
test/GameOfLife3D/GameModel/Balancing.cs
2024-10-24 17:15:51 +02:00

19 lines
428 B
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace GameOfLife3D.GameModel
{
//Max Val is 27
internal static class Balancing
{
public static readonly int MIN_ALIVE = 5;
public static readonly int MAX_ALIVE = 9;
public static readonly int CREATE_MIN = 6;
public static readonly int CREATE_MAX = 7;
}
}