function SendPollutionStats() if not (settings.global["factorio-prometheus-exporter-export_pollution_stats"].value) then return end local pollutionParts = {} pollutionParts[#pollutionParts+1] = "---pollution-stats---\n" for _,surface in pairs(game.surfaces) do local surface_name = surface.name local pollution_input = game.surfaces[surface_name].pollution_statistics.input_counts local pollution_output = game.surfaces[surface_name].pollution_statistics.output_counts if surface.platform ~= nil then surface_name = surface.platform.name end for name, stat in pairs(pollution_input) do pollutionParts[#pollutionParts+1] = ("%s:in:%s:%d"):format(surface_name,name, stat) end for name, stat in pairs(pollution_output) do pollutionParts[#pollutionParts+1] = ("%s:out:%s:%d"):format(surface_name,name, stat) end end helpers.send_udp(udpAddress, table.concat(pollutionParts,"\n"),serverIndex) end function SendKillStats() if not (settings.global["factorio-prometheus-exporter-export_kill_stats"].value) then return end local killParts = {} killParts[#killParts+1] = "---kill-stats---\n" for _,surface in pairs(game.surfaces) do local surface_name = surface.name local kill_input = game.forces["player"].get_kill_count_statistics(surface_name).input_counts local kill_output = game.forces["player"].get_kill_count_statistics(surface_name).output_counts if surface.platform ~= nil then surface_name = surface.platform.name end for name, stat in pairs(kill_input) do killParts[#killParts+1] = ("%s:in:%s:%d"):format(surface_name,name, stat) end for name, stat in pairs(kill_output) do killParts[#killParts+1] = ("%s:out:%s:%d"):format(surface_name,name, stat) end end helpers.send_udp(udpAddress, table.concat(killParts,"\n"),serverIndex) end