---Sends all mod infos for the current game, should only be called on the first load of the map since mods don't change during runtime function GetMods() local mods = script.active_mods local modstring = "---mod-info---\n" for k,v in pairs(mods) do modstring = modstring .. ("mod-info:%s:%s\n"):format(k,v) end helpers.send_udp(52555, modstring,1) end ---Concats all player online times into a single string ---Takes all players that ever visited the server into account ---@return string function GetPlayerTime() local timeParts = {} timeParts[#timeParts+1] = "---player-times---\n" for _,player in pairs(game.players) do timeParts[#timeParts+1] = ("player-time:%s:%d:%d"):format(player.name, player.index, player.online_time) end return table.concat(timeParts, "\n") end