Fixed options
This commit is contained in:
126
control.lua
126
control.lua
@@ -10,6 +10,19 @@ udpAddress = tonumber(settings.startup["factorio-prometheus-exporter-udp-address
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isInitialized = false
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sendIndex = 0
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options = {
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enableMod = false,
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enablePlayers = false,
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enableProduction = false,
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enableFluid = false,
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enableKills = false,
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enablePollution = false,
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enableRobots = false,
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enableResearch = false,
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enablePower = false,
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enableTrains = false
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}
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script.on_init(function ()
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storage.electricGrids = {}
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@@ -18,22 +31,51 @@ script.on_init(function ()
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storage.totalLabCount = 0
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storage.totalResearchSpeed = 0
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storage.totalReseachProductivity = 0
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storage.labs = {}
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sendIndex = 0
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options.enableMod = settings.global["factorio-prometheus-exporter-exporter_enable"].value
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options.enableProduction = settings.global["factorio-prometheus-exporter-export_production_stats"].value
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options.enablePollution = settings.global["factorio-prometheus-exporter-export_pollution_stats"].value
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options.enableFluid = settings.global["factorio-prometheus-exporter-export_fluid_stats"].value
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options.enablePlayers = settings.global["factorio-prometheus-exporter-export_player_stats"].value
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options.enableKills = settings.global["factorio-prometheus-exporter-export_kill_stats"].value
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options.enablePower = settings.global["factorio-prometheus-exporter-export_power_stats"].value
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options.enableResearch = settings.global["factorio-prometheus-exporter-export_research_stats"].value
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options.enableRobots = settings.global["factorio-prometheus-exporter_export_logistic_stats"].value
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end)
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script.on_load(function ()
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log("factorio-prometheus-exporter: on_load")
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log("tickInterval: "..tickInterval)
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log("udpAddress: "..udpAddress)
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options.enableMod = settings.global["factorio-prometheus-exporter-exporter_enable"].value
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options.enableProduction = settings.global["factorio-prometheus-exporter-export_production_stats"].value
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options.enablePollution = settings.global["factorio-prometheus-exporter-export_pollution_stats"].value
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options.enableFluid = settings.global["factorio-prometheus-exporter-export_fluid_stats"].value
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options.enablePlayers = settings.global["factorio-prometheus-exporter-export_player_stats"].value
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options.enableKills = settings.global["factorio-prometheus-exporter-export_kill_stats"].value
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options.enablePower = settings.global["factorio-prometheus-exporter-export_power_stats"].value
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options.enableResearch = settings.global["factorio-prometheus-exporter-export_research_stats"].value
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options.enableRobots = settings.global["factorio-prometheus-exporter_export_logistic_stats"].value
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end)
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script.on_configuration_changed(function()
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storage.electricGrids = storage.electricGrids or {}
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storage.labs = storage.labs or {}
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storage.playerDeathCount = storage.playerDeathCount or {}
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storage.researchedTechnologies = storage.researchedTechnologies or {}
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storage.totalLabCount = storage.totalLabCount or 0
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storage.totalReseachProductivity = storage.totalReseachProductivity or 0
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storage.totalResearchSpeed = storage.totalResearchSpeed or 0
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end
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)
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-- Register the handler for the player movement event
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script.on_event(defines.events.on_player_died, function(event)
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local player = game.get_player(event.player_index)
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storage.playerDeathCount[event.player_index] = (storage.playerDeathCount[event.player_index] or 0) + 1
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end)
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script.on_event(defines.events.on_runtime_mod_setting_changed, function(event)
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@@ -41,15 +83,49 @@ script.on_event(defines.events.on_runtime_mod_setting_changed, function(event)
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if event.setting == "factorio-prometheus-exporter-tick-interval" then
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tickInterval = settings.global["factorio-prometheus-exporter-tick-interval"].value
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end
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if event.setting == "factorio-prometheus-exporter-enable" then
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options.enableMod = settings.global["factorio-prometheus-exporter-enable"].value
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end
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if event.setting == "factorio-prometheus-exporter-export_production_stats" then
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options.enableProduction = settings.global["factorio-prometheus-exporter-export_production_stats"].value
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end
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if event.setting == "factorio-prometheus-exporter-export_fluid_stats" then
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options.enableFluid = settings.global["factorio-prometheus-exporter-export_fluid_stats"].value
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end
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if event.setting == "factorio-prometheus-exporter-export_pollution_stats" then
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options.enablePollution = settings.global["factorio-prometheus-exporter-export_pollution_stats"].value
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end
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if event.setting == "factorio-prometheus-exporter-export_power_stats" then
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options.enablePower = settings.global["factorio-prometheus-exporter-export_power_stats"].value
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end
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if event.setting == "factorio-prometheus-exporter-export_logistic_stats" then
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options.enableRobots = settings.global["factorio-prometheus-exporter-export_logistic_stats"].value
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end
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if event.setting == "factorio-prometheus-exporter-export_player_stats" then
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options.enablePlayers = settings.global["factorio-prometheus-exporter-export_player_stats"].value
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end
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if event.setting == "factorio-prometheus-exporter-export_kill_stats" then
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options.enableKills = settings.global["factorio-prometheus-exporter-export_kill_stats"].value
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end
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if event.setting == "factorio-prometheus-exporter-export_research_stats" then
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options.enableResearch = settings.global["factorio-prometheus-exporter-export_research_stats"].value
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end
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end)
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function SendStats(event)
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SendProductionStats()
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SendFluidProductionStats()
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SendPollutionStats()
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SendKillStats()
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end
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script.on_event(defines.events.on_player_died, function(event)
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--local player = game.get_player(event.player_index)
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storage.playerDeathCount[event.player_index] = (storage.playerDeathCount[event.player_index] or 0) + 1
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end)
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function SendGameStats(event)
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local returnParts = {}
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@@ -62,6 +138,7 @@ function SendGameStats(event)
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end
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function SendAll(event)
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if(isInitialized == false) then
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if game.is_multiplayer() then
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serverIndex = 0
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@@ -71,21 +148,42 @@ function SendAll(event)
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end
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isInitialized = true
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if PowerGridScanned == false then
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GenerateNetworks()
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end
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if (event.tick % math.floor(tickInterval/6) ~= 0) then return end
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if LabsScanned == false then
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GenerateLabInfo()
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end
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sendIndex = (sendIndex % 6) + 1
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if options.enableMod==true then
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if (event.tick % math.floor(tickInterval/7) ~= 0) then return end
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sendIndex = (sendIndex % 7) + 1
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if sendIndex == 1 then SendProductionStats() end
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if sendIndex == 2 then SendPollutionStats() end
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if sendIndex == 3 then SendKillStats() end
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if sendIndex == 4 then SendFluidProductionStats() end
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if sendIndex == 5 then SendBuildStats() end
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if sendIndex == 6 then SendResearchStats() end
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if sendIndex == 7 then SendLogisticStats() end
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if(event.tick % tickInterval*2 == 0) then SendGameStats(event) end
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if(event.tick % tickInterval*2 == 0) then
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if options.enablePlayers then
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SendGameStats(event) end
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end
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end
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end
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script.on_event(defines.events.on_tick, SendAll)
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--Script hooks for power stats
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script.on_event(defines.events.on_built_entity,UpdateGrids,{{filter = "type", type = "electric-pole"}})
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script.on_event(defines.events.on_player_mined_entity, PurgeNetworks,{{filter = "type", type = "electric-pole"}})
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script.on_event(defines.events.on_robot_built_entity,UpdateGrids,{{filter = "type", type = "electric-pole"}})
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script.on_event(defines.events.on_robot_mined_entity,PurgeNetworks,{{filter = "type", type = "electric-pole"}})
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@@ -16,3 +16,9 @@ function GetAllLogisticGrids()
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end
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return table.concat(resultParts, "\n")
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end
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function SendLogisticStats()
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if options.enableRobots then
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helpers.send_udp(udpAddress,GetAllLogisticGrids(),serverIndex)
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end
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end
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@@ -1,7 +1,5 @@
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function SendPollutionStats()
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if not (settings.global["factorio-prometheus-exporter-export_pollution_stats"].value) then
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return
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end
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if options.enablePollution then
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local pollutionParts = {}
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pollutionParts[#pollutionParts+1] = "---pollution-stats---\n"
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for _,surface in pairs(game.surfaces) do
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@@ -25,11 +23,10 @@ function SendPollutionStats()
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end
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helpers.send_udp(udpAddress, table.concat(pollutionParts,"\n"),serverIndex)
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end
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end
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function SendKillStats()
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if not (settings.global["factorio-prometheus-exporter-export_kill_stats"].value) then
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return
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end
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if options.enableKills then
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local killParts = {}
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killParts[#killParts+1] = "---kill-stats---\n"
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for _,surface in pairs(game.surfaces) do
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@@ -53,3 +50,4 @@ function SendKillStats()
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end
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helpers.send_udp(udpAddress, table.concat(killParts,"\n"),serverIndex)
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end
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end
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@@ -1,6 +1,42 @@
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function GetGlobalGrids()
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PowerGridScanned = false
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function GetGlobalGridSurfaces()
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local globalGrids = {}
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for _,surface in pairs(game.surfaces) do
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local grids = surface.has_global_electric_network
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if(surface.has_global_electric_network) then
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globalGrids[#globalGrids+1] = surface
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end
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--log("Surface: "..surface.name.." has global electric network: "..tostring(grids))
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end
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end
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function UpdateGrids(event)
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local entity = event.entity
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local gridID = entity.electric_network_id
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if gridID == nil then return end
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storage.electricGrids[gridID] = (storage.electricGrids[gridID] or 0) + 1
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log(("Network %d has counter of %d"):format(gridID,storage.electricGrids[gridID]))
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end
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function PurgeNetworks()
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for ID, Counter in pairs(storage.electricGrids) do
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if Counter <= 0 then
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table.remove(storage.electricGrids, ID)
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log(("Removed electric network with id %d from list"):format(ID))
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end
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end
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end
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function GenerateNetworks()
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if PowerGridScanned==false then
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for _,surface in pairs(game.surfaces) do
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for _, powerPole in pairs(surface.find_entities_filtered({filter = "type",type = "electric-pole"})) do
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storage.electricGrids[powerPole.electric_network_id] = (storage.electricGrids[powerPole.electric_network_id] or 0) + 1
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end
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end
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end
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PowerGridScanned = true
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end
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@@ -1,4 +1,5 @@
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function SendProductionStats()
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if options.enableProduction then
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local productionParts = {}
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productionParts[#productionParts+1] = "---production-stats---"
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for _,surface in pairs(game.surfaces) do
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@@ -22,10 +23,12 @@ function SendProductionStats()
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end
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helpers.send_udp(udpAddress, table.concat(productionParts, "\n"), serverIndex)
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end
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end
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function SendFluidProductionStats()
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if options.enableFluid then
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local productionParts = {}
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productionParts[#productionParts+1] = "---fluid-production-stats---"
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for _,surface in pairs(game.surfaces) do
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@@ -49,9 +52,11 @@ function SendFluidProductionStats()
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end
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helpers.send_udp(udpAddress, table.concat(productionParts, "\n"), serverIndex)
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end
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end
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function SendBuildStats()
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if options.enableProduction then
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local buildParts = {}
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buildParts[#buildParts+1] = "---build-stats---"
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for _,surface in pairs(game.surfaces) do
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@@ -75,3 +80,4 @@ function SendBuildStats()
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end
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helpers.send_udp(udpAddress, table.concat(buildParts, "\n"), serverIndex)
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end
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end
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@@ -2,6 +2,21 @@ storage.totalLabCount = 0
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local labBaseSpeed = 1
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local biolabBaseSpeed = 2
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LabsScanned = false
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function GenerateLabInfo()
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for _, surface in pairs(game.surfaces) do
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local labs = surface.find_entities_filtered({type="lab"})
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for index, lab in pairs(labs) do
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if lab.valid then
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storage.labs[index] = lab
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end
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end
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end
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end
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function GetEstimatedResearchTime()
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-- Base time in seconds for research
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@@ -29,11 +44,8 @@ end
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function UpdateLabInfos()
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local totalLabs = 0
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local totalSpeed = 0
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local totalProd = 0
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for _, surface in pairs(game.surfaces) do
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local labs = surface.find_entities_filtered{type="lab"}
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totalLabs = totalLabs + #labs
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for _, lab in pairs(labs) do
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totalLabs = #storage.labs
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for _, lab in pairs(storage.labs) do
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if lab.valid then
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if lab.status == defines.entity_status.working then
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local labBase
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@@ -48,16 +60,16 @@ function UpdateLabInfos()
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end
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end
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end
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end
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storage.totalLabCount = totalLabs
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storage.totalResearchSpeed = totalSpeed
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storage.totalReseachProductivity = totalProd
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end
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function SendResearchStats()
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if options.enableResearch == true then
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UpdateLabInfos()
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local researchTimeInfo = GetEstimatedResearchTime()
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if researchTimeInfo then
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helpers.send_udp(udpAddress, researchTimeInfo, serverIndex)
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end
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end
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end
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14
settings.lua
14
settings.lua
@@ -63,5 +63,19 @@ data:extend({
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setting_type = "runtime-global",
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default_value = true,
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order = "h"
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},
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{
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type = "bool-setting",
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name = "factorio-prometheus-exporter-export_research_stats",
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setting_type = "runtime-global",
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default_value = true,
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order = "i"
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},
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{
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type = "bool-setting",
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name = "factorio-prometheus-exporter-export_logistic_stats",
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setting_type = "runtime-global",
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default_value = true,
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order = "i"
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}
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})
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