Add player kill tracking and update version to 0.1.7
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@@ -149,11 +149,12 @@ end)
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function SendGameStats(event)
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local returnParts = {}
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returnParts[#returnParts+1] = GetMods()
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GetMods()
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returnParts[#returnParts+1] = GetMapSeed()
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returnParts[#returnParts+1] = GetRocketsLaunched()
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returnParts[#returnParts+1] = GetPlayerTime()
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returnParts[#returnParts+1] = GetPlayerDeaths()
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returnParts[#returnParts+1] = GetPlayerKills()
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helpers.send_udp(udpAddress, table.concat(returnParts, "\n"), serverIndex)
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end
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