Added more functions
Streamlined the process
This commit is contained in:
46
control.lua
46
control.lua
@@ -1,48 +1,42 @@
|
||||
require("production-stats")
|
||||
require("pollution-stats")
|
||||
|
||||
-- control.lua for factorio-prometheus-exporter
|
||||
-- Adds a handler for player movement (on_player_changed_position)
|
||||
---@param event EventData.on_tick
|
||||
local function SendSurfaceStats(event)
|
||||
if event.tick % 300 ~= 0 then return end
|
||||
tickInterval = tonumber(settings.global["factorio-prometheus-exporter-tick-interval"].value) or 300
|
||||
udpAddress = tonumber(settings.startup["factorio-prometheus-exporter-udp-address"].value) or 52555
|
||||
|
||||
helpers.send_udp(52555, game.tick,1)
|
||||
for _,surface in pairs(game.surfaces) do
|
||||
local surface_name = surface.name
|
||||
local productionStat = CreateItemStatisticsString(game.forces["player"].get_item_production_statistics(surface_name), surface)
|
||||
local fluidStat = CreateFluidStatisticsString(game.forces["player"].get_fluid_production_statistics(surface_name), surface)
|
||||
local deathStat = CreateDeathStatisticsString(game.forces["player"].get_kill_count_statistics(surface_name), surface)
|
||||
helpers.send_udp(52555, productionStat..fluidStat..deathStat,1)
|
||||
end
|
||||
serverIndex = 1
|
||||
if game.is_multiplayer() then
|
||||
serverIndex = 0
|
||||
end
|
||||
|
||||
|
||||
|
||||
|
||||
-- Register the handler for the player movement event
|
||||
--script.on_event(defines.events.on_player_changed_position, on_player_moved)
|
||||
|
||||
script.on_event(defines.events.on_player_died, function(event)
|
||||
local player = game.get_player(event.player_index)
|
||||
if not player then return end
|
||||
local index = event.player_index
|
||||
helpers.send_udp(52555, ("player-death %s %d"):format(player.name, player.index),index)
|
||||
storage.playerDeathCount[event.player_index] = (storage.playerDeathCount[event.player_index] or 0) + 1
|
||||
end)
|
||||
|
||||
script.on_event(defines.events.on_player_joined_game, function(event)
|
||||
local player = game.get_player(event.player_index)
|
||||
if not player then return end
|
||||
local index = event.player_index
|
||||
helpers.send_udp(52555, ("player-join %s %d"):format(player.name, player.index),index)
|
||||
helpers.send_udp(udpAddress, ("player-join %s %d"):format(player.name, player.index),index)
|
||||
end)
|
||||
|
||||
function GetAllPlayers()
|
||||
for _,player in pairs(game.players) do
|
||||
|
||||
end
|
||||
end
|
||||
script.on_event(defines.events.on_runtime_mod_setting_changed, function(event)
|
||||
if event.setting == "factorio-prometheus-exporter-tick-interval" then
|
||||
tickInterval = settings.global["factorio-prometheus-exporter-tick-interval"].value
|
||||
end
|
||||
end)
|
||||
|
||||
|
||||
--script.on_event(defines.events.on_player_joined_game, on_player_joined)
|
||||
--script.on_nth_tick(300, SendSurfaceStats)
|
||||
script.on_event(defines.events.on_tick, SendSurfaceStats)
|
||||
--script.on_event(defines.events.on_tick, SendSurfaceStats)
|
||||
script.on_nth_tick(tickInterval, SendProductionStats)
|
||||
script.on_nth_tick(tickInterval, SendFluidProductionStats)
|
||||
script.on_nth_tick(tickInterval, GetPollutionStats)
|
||||
|
||||
|
||||
|
||||
|
||||
Reference in New Issue
Block a user