Refactor send logic to use senderPlayerIndex and optimize content chunking
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@@ -158,8 +158,12 @@ function SendCombinatorMetrics()
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local greenNet = entity.get_circuit_network(defines.wire_connector_id.circuit_green)
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if redNet then
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for _, signal in pairs(redNet.signals) do
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local quality = "-normal"
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if signal.signal.quality then
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quality = signal.signal.quality.name
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end
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netParts[#netParts + 1] = ("%s:red:%s:%d"):format(combinatorFlags.name,
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signal.signal.name .. signal.signal.quality.name, signal.count)
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signal.signal.name.."-"..quality, signal.count)
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end
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end
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if greenNet then
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