Private
Public Access
1
0

Enhance player kill tracking and update lab scanning logic

This commit is contained in:
Jan Grießhaber
2026-01-02 21:24:17 +01:00
parent 8d0aa8b826
commit 023f180016
4 changed files with 37 additions and 28 deletions

View File

@@ -1,6 +1,6 @@
{ {
"Lua.workspace.userThirdParty": [ "Lua.workspace.userThirdParty": [
"c:\\Users\\jangr\\AppData\\Roaming\\Code\\User\\workspaceStorage\\071322d83ef859d27b899371aa0efcc4\\justarandomgeek.factoriomod-debug\\sumneko-3rd" "c:\\Users\\jangr\\AppData\\Roaming\\Code\\User\\workspaceStorage\\ebd0abbb61655c51088fab51f622e068\\justarandomgeek.factoriomod-debug\\sumneko-3rd"
], ],
"Lua.workspace.checkThirdParty": "ApplyInMemory", "Lua.workspace.checkThirdParty": "ApplyInMemory",
"factorio.versions": [ "factorio.versions": [

View File

@@ -10,6 +10,8 @@ udpAddress = 52555
isInitialized = false isInitialized = false
sendIndex = 0 sendIndex = 0
serverIndex = 0 serverIndex = 0
scannedGrids = false
scannedLabs = false
options = { options = {
enableMod = false, enableMod = false,
@@ -82,6 +84,7 @@ script.on_configuration_changed(function()
storage.scannedGrids = storage.scannedGrids or false storage.scannedGrids = storage.scannedGrids or false
storage.scannedLabs = storage.scannedLabs or false storage.scannedLabs = storage.scannedLabs or false
ScanNetworks() ScanNetworks()
ScanLabs()
end end
) )
@@ -131,9 +134,14 @@ end)
script.on_event(defines.events.on_player_died, function(event) script.on_event(defines.events.on_player_died, function(event)
if event.cause.is_player() then if event.cause and event.cause.player~=nil then
local killer_index = event.cause.player.index
local killer = event.cause.player
if not killer then return end
local killer_index = killer.index
local victim_index = event.player_index local victim_index = event.player_index
log(("Player ID %d killed player ID %d"):format(killer_index,victim_index))
storage.playerKillCount[killer_index] = storage.playerKillCount[killer_index] =
storage.playerKillCount[killer_index] or {} storage.playerKillCount[killer_index] or {}
@@ -141,13 +149,14 @@ script.on_event(defines.events.on_player_died, function(event)
storage.playerKillCount[killer_index][victim_index] = storage.playerKillCount[killer_index][victim_index] =
(storage.playerKillCount[killer_index][victim_index] or 0) + 1 (storage.playerKillCount[killer_index][victim_index] or 0) + 1
end end
--local player = game.get_player(event.player_index)
storage.playerDeathCount[event.player_index] = (storage.playerDeathCount[event.player_index] or 0) + 1 storage.playerDeathCount[event.player_index] = (storage.playerDeathCount[event.player_index] or 0) + 1
end) end)
function SendGameStats(event) function SendGameStats()
if options.enablePlayers then
local returnParts = {} local returnParts = {}
GetMods() GetMods()
returnParts[#returnParts+1] = GetMapSeed() returnParts[#returnParts+1] = GetMapSeed()
@@ -157,6 +166,7 @@ function SendGameStats(event)
returnParts[#returnParts+1] = GetPlayerKills() returnParts[#returnParts+1] = GetPlayerKills()
helpers.send_udp(udpAddress, table.concat(returnParts, "\n"), serverIndex) helpers.send_udp(udpAddress, table.concat(returnParts, "\n"), serverIndex)
end end
end
function SendAll(event) function SendAll(event)
@@ -171,23 +181,24 @@ function SendAll(event)
end end
isInitialized = true isInitialized = true
--log("ServerIndex is "..serverIndex.." now") if scannedGrids == false then
if storage.scannedGrids == false then
ScanNetworks() ScanNetworks()
storage.scannedGrids = true scannedGrids = true
end end
if storage.scannedLabs == false then if scannedLabs == false then
ScanLabs() ScanLabs()
scannedLabs = true
end end
if options.enableMod==true then if options.enableMod==true then
if (event.tick % math.floor(tickInterval/8) ~= 0) then return end local interval = math.max(1, math.floor(tickInterval / 9))
if event.tick % interval ~= 0 then return end
sendIndex = (sendIndex % 8) + 1
sendIndex = (sendIndex % 9) + 1
if sendIndex == 1 then SendProductionStats() end if sendIndex == 1 then SendProductionStats() end
if sendIndex == 2 then SendPollutionStats() end if sendIndex == 2 then SendPollutionStats() end
if sendIndex == 3 then SendKillStats() end if sendIndex == 3 then SendKillStats() end
@@ -196,11 +207,7 @@ function SendAll(event)
if sendIndex == 6 then SendResearchStats() end if sendIndex == 6 then SendResearchStats() end
if sendIndex == 7 then SendLogisticStats() end if sendIndex == 7 then SendLogisticStats() end
if sendIndex == 8 then SendPowerStats() end if sendIndex == 8 then SendPowerStats() end
if sendIndex == 9 then SendGameStats()end
if(event.tick % tickInterval*2 == 0) then
if options.enablePlayers then
SendGameStats(event) end
end
end end
end end
@@ -222,8 +229,11 @@ function RemoveStorage(event)
if event.entity.type == "electric-pole" then if event.entity.type == "electric-pole" then
RemovePowerPole(event) RemovePowerPole(event)
end end
--log(event.entity.name)
if event.entity.name == "crash-site-spaceship" then if event.entity.name == "crash-site-spaceship" then
--log(event.name)
if event.name == defines.events.on_player_mined_entity then if event.name == defines.events.on_player_mined_entity then
--log("in ban call")
if settings.global["factorio-metrics-exporter-enable_denkmalschutz"].value == true then if settings.global["factorio-metrics-exporter-enable_denkmalschutz"].value == true then
game.ban_player(event.player_index,"You violated the rules of DENKMALSCHUTZ!!!") game.ban_player(event.player_index,"You violated the rules of DENKMALSCHUTZ!!!")
end end
@@ -234,11 +244,11 @@ end
script.on_event(defines.events.on_tick, SendAll) script.on_event(defines.events.on_tick, SendAll)
--Script hooks for power and lab stats --Script hooks for power and lab stats
script.on_event(defines.events.on_built_entity,UpdateStorage,{{filter = "type", type = "electric-pole" or "lab"}}) script.on_event(defines.events.on_built_entity,UpdateStorage,{{filter = "type", type = "electric-pole"},{filter ="type", type="lab"}})
script.on_event(defines.events.on_player_mined_entity, RemoveStorage,{{filter = "type", type = "electric-pole"or "lab" or "container"}}) script.on_event(defines.events.on_player_mined_entity, RemoveStorage,{{filter = "type", type = "electric-pole"},{filter ="type", type="lab"},{filter = "type", type="container"}})
script.on_event(defines.events.on_robot_built_entity,UpdateStorage,{{filter = "type", type = "electric-pole" or "lab"}}) script.on_event(defines.events.on_robot_built_entity,UpdateStorage,{{filter = "type", type = "electric-pole"},{filter ="type", type="lab"}})
script.on_event(defines.events.on_robot_mined_entity,RemoveStorage,{{filter = "type", type = "electric-pole" or "lab" or "container"}}) script.on_event(defines.events.on_robot_mined_entity,RemoveStorage,{{filter = "type", type = "electric-pole"},{filter ="type", type="lab"},{filter = "type", type="container"}})
script.on_event(defines.events.on_entity_died,RemoveStorage,{{filter = "type", type = "electric-pole" or "lab" or "container"}}) script.on_event(defines.events.on_entity_died,RemoveStorage,{{filter = "type", type = "electric-pole"},{filter ="type", type="lab"},{filter = "type", type="container"}})

View File

@@ -13,9 +13,9 @@ function GetPlayerKills()
killParts[#killParts+1] = "---player-kills---\n" killParts[#killParts+1] = "---player-kills---\n"
for killerIndex, victims in pairs(storage.playerKillCount) do for killerIndex, victims in pairs(storage.playerKillCount) do
for victimIndex, kills in pairs(victims) do for victimIndex, kills in pairs(victims) do
local killerName = game.players(killerIndex) local killerName = game.players[killerIndex].name
local victimName = game.players(victimIndex) local victimName = game.players[victimIndex].name
killParts[#killParts+1] = ("%s:%s:%s:%s:%d"):format(killerIndex,killerName,victimIndex,victimName,kills) killParts[#killParts+1] = ("%s:%s:%s:%s:%d"):format(killerName,killerIndex,victimName,victimIndex,kills)
end end
end end
return table.concat(killParts,"\n") return table.concat(killParts,"\n")

View File

@@ -10,7 +10,6 @@ function ScanLabs()
storage.labs[lab.unit_number] = lab storage.labs[lab.unit_number] = lab
end end
end end
storage.scannedLabs = true
end end